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A case study for a UX project

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Capstone: Deliver Prototyping and testing Writing the case study Refine or develop Checkpoint 2 Writing the case study Writing Case study After completing any project, take time to develop a case study. This case study explains the problem you intended to solve, the solution you created, and the process you employed to work toward that solution. Communicating your decisions effectively helps you grow as a professional while helping potential clients understand the way you work. Case studies are a way for you to showcase how you accomplish the following tasks: Discover and solve problems. Test and execute your solutions. Handle issues and setbacks while working on a project. Typically, designers and developers show only the finished project when presenting their work. However, this doesn’t display the effort and thought you put into creating the solution. Plus, it doesn’t show the various iterations that the project underwent along the way to its solution. A case study requires you to offer more in-depth explanations. You’ll discuss the decisions that you made, the results from the finished product, and what you could have done differently. The best case studies are dynamic, messy affairs in which you point out where your assumptions were right and wrong, as well as how you worked with users to fix your mistakes. Be mindful when preparing your case study for both your final Capstone Assessment and your portfolio. After you complete and pass your Capstone, add this case study to your portfolio. You are preparing to graduate and launch into your job search and your new career. This is exciting—you’re so close! As you enhance your portfolio with case studies, you get closer to landing a UX/UI design job! The outline A successful case study consists of the following elements: Summary Problem Solution Process Conclusion 1. Summary The summary of a case study should be short and to the point. It should define the basics of the project you’ve worked on. A brief sentence or two should suffice, focusing on the problem or outcome of the project, such as the following summary: There’s so much to improve in the banking industry. The user experience is the same it was 10 years ago. CoreFX wants to change it and give developers the tools to integrate with bank infrastructure. CoreFX needed an identity that matched their core values and I was delighted to help with design and development. —CoreFX by Julien Renvoye 2. Problem The problem is what you were hired to solve. Here, you list the reasons that you were brought on board and the issues you were given to resolve. Keep this portion tight—there will be ample time to explore the project in greater depth once you begin discussing your process. 3. Solution Present your solution and back it up with firm research. By presenting the problem and solution at the top, people viewing your portfolio can get the gist of your work without having to dive further into your process. This is a great spot to include a link to your working project or prototype. This prevents a potential employer or collaborator from having to hunt through your entire case study, looking for the link. 4. Process The process portion of your case study begins with the project’s backstory, the key players (both users and stakeholders), your relationship with the project, and what roles you played. Here, you can explain your solution to each portion of the problem separately. Provide reasoning that supports the fixes you proposed. You should also display screenshots or artifacts of your presented solutions. Include all assets created in the design or development process. Your goal is to explain your work and the theory behind it. If your readers have reached the process portion of your case study, then they really want to see how you made each major decision. This is the perfect place to break out each stage of the design process and display the following elements: User research Competitive analysis User personas User stories User flows Wireframes (with iterations) Mockups (with iterations) Branding work Prototypes (with iterations) User testing results Not all of these items are included in every portfolio. However, you should include any artifact of your project that displays how it changed or advanced while you worked on it. Testing, and the changes that testing brought about, should receive significant emphasis in your case study’s process portion. It’s essential to understand whether your solutions worked. Provide information about your testing process, and share the results you discovered from your users. 5. Conclusion After sharing your solutions, it’s time to summarize your final thoughts on the project. Ask the following questions: What worked? What didn’t work? What were your doubts going into the project? What surprised you the most? What would you have done differently if given more time? What did you learn while doing this project? How will you use that information in the future? This list of questions can help you analyze the project’s success, the process you used to complete it, and any potential changes you may make to your process for future projects. Professional designers and design agencies often present case studies in a printed portfolio to be delivered to the client. While you could do the same, it’s vital that you make your case study available to all as part of your online portfolio. Not specifically, this case study is supposed to document the process of a design project for a pc gaming website i designed. so the case study is basically supposed to explain why what i designed is the best solution to the initial problem i had stated earlier.. it might be weird without more information or research but i just need something to turn in that somewhat explains that type of process My project details… Problem statement: To create an experience where users can automatically find players to play a specific game for PC players. Solution: creating a community within an app, that lets players match based on interests, tasks, scores, events and duration spent playing games. Web based application Ecommerce Home Page Examples: Finding a group to play with Finding people to run a tournament Competitive Analysis: Strengths: Having the ability to find others to game with. Having enough of a user base that it creates a community within the apps or sites. Weaknesses:Too much time spent waiting for players to respond to your post or contact you. Having to go to external sites and/or create another account just to use a similar feature. No such feature is integrated into any typical PC program or website

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